My Weekly Quest Just Disappeared and I Cant Get It Again Wow

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  1. Please add an "This idea isn't good" option to the poll. Please.
  2. Kraetys

    Kraetys Lord of the Werecats - Inexperienced Catipalist

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    Sure, as soon as someone gives me actually good feedback.
  3. 1. Quests accept a while to brand, the concept of them being implemented and removed on a daily basis is impossible. Even having them on a weekly basis would require someoen to come up with the idea, CREATE the idea, problems exam the new quest and then implement it onlt for it to be removed one week afterwards and the bicycle starts again.
    ii. Having a quest that is later removed isn't fun for people who liked the quest because they can't replay it on a new form after vii days time.
    3. Because the quest disappears, it gets little recognition.
    4. Quests have level requirements, pregnant that unless the quest was depression levelled, not everyone would have the run a risk to play it before it disappeared. And if it is low-levelled, and then it would have no real advantage for people of higher levels who play it to be perfectionists etc.
    v. A lot of points I make metion that the quests would disappear, if that's not what y'all intended, then lamentable- however, if they don't disappear, and then you're but request for faster content- aka shitposting.

    There, 5 reasons why it isn't necessary, possible or wouldn't make any sense :)

  4. Kraetys

    Kraetys Lord of the Werecats - Inexperienced Catipalist

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    ane yep quests take a while to make, but yous don't have to remove it.
    ii, you don't have to remove it, i'm talking this same quest repeats daily/weekly on a cooldown timer. (Have y'all ever played a real mmorpg?)
    3 these are notwithstanding reasons aren't they?
    4 I'm talking multiple daily quests for all level areas, my suggestion was merely 1 proffer.
    five faster content? No, a lot of mmorpg'south do dailies as an alternative to grinding, (ESO Tera WoW).
  5. have it merely give emeralds
  6. Kraetys

    Kraetys Lord of the Werecats - Inexperienced Catipalist

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    Only so how am I supposed to avert grinding.
  7. You aren't, this is a MMORPG then your suppose to grind at least somewhat and it'southward not that bad until level 100 to 101 which doesn't get you much then for about it's not worth it
  8. Only if the daily quest was finishing missions, this would forestall players from feeling forced to do this as missions appear occasionally
  9. Kraetys

    Kraetys Lord of the Werecats - Inexperienced Catipalist

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    Umm, in a normal mmorpg you don't take to grind this much, and you have repeatable quests that you can gain experience from besides.
    There'south about 7 million xp per level on 91-95 and there isn't a single quest in there.
    That'south 35 million xp, at 2k per mob, bold you can kite and impale effectively in that crappy mana regen cosmic armor.
    That's 17,752.109 mobs, using the exact totals for levels.
    [​IMG] Screw you lot and your missions.
    ________________________________
    Also, assuming you can kill, lets say 5 mobs per minute, that's a total of 59 hours uninterrupted grinding.
    For 5 levels.
    ________________________________
    And assuming it was 10 mobs, thirty hours, 15 mobs, which i'd cut off as the max for anyone 95 and below, thats 20 hours.
    Nearly a full mean solar day.
  10. I concord 91-95 is rediculous just that'south because they oasis't added the Molten Peak quest chain however and grinding ~3 hours per level isn't as bad as your making information technology out to be

    Edit: Way more so 5 mobs spawn per infinitesimal and if yous can't kill them grind in Temple of Legends till y'all get good enough gear to exercise and then

  11. Kraetys

    Kraetys Lord of the Werecats - Inexperienced Catipalist

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    It'southward non 3 hours per level.
  12. xv mobs per infinitesimal as max? Are you lot joking? I've been able to impale 20-40 mobs per infinitesimal nearly all the fourth dimension
  13. For me it was around that time merely my point is the grinding really isn't that bad compared to other games and the Quest XP has been buffed since they got rid of Quest XP beingness affected past DXP and XP armor
  14. Kraetys

    Kraetys Lord of the Werecats - Inexperienced Catipalist

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    Not everyone is an archer.
    Compared to every other mmorpg I've played wynn has the most grinding.
  15. I have more then archer, and tin practise information technology in all classes
  16. About your math you should be able to kill at least 20 mobs a minute getting around 2000xp 20mobs*2000xp=twoscore,000XP per minute 35,000,000XP/twoscore,000XP per minute=875 minutes 875minutes/60min per hr=14.6 Hours for v levels which isn't long at all
  17. Kraetys

    Kraetys Lord of the Werecats - Inexperienced Catipalist

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    Technically I'm able to kill up to 30 mobs a minute considering of AOE, but unfortunately spawn rates.
  18. Chun_

    Chun_ Any broken builds founder,nerfed by Salted VIP+

    Talking nearly daily quests, I have a little stupid idea :P

    Daily quest: Collector
    Place: TOA(40-100)/Qira Hive(eighty-100)
    Aim: Random Floor for shards x10-twenty(merely to be off-white, the quest aim u received must close to ur level)
    (0 ideas for the proper name)

    dialogue 0 ideas

    Advantage: xp:Depends on shards mission u received.
    $: ^

  19. Kraetys

    Kraetys Lord of the Werecats - Inexperienced Catipalist

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    That might work.
    Name Idea: Floor it/Flawed
    Dialogue
    Ankou: The (floor blazon) mobs are on a binge!
    I need yous to articulate them out, defeat the (flooring type) flooring and you'll get a sense of taste of the rewards for defeating the tower!

    Yanur(?): Some of Mistress Qira's creations take become self aware.
    Unremarkably this wouldn't be an issue, but the mistress is tied upward in another endeavor.
    I can pay you handsomely if you clear out the (floor type) mobs.

    ________________________________
    Besides, xv hours isn't long if it'south all the grinding in the game, or fifty-fifty one-half the game. But information technology's only v levels.
    The combined time of all my grinding to level cap in WoW, Tera, and ESO was xv hours.
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Source: https://forums.wynncraft.com/threads/daily-weekly-quests.160381/page-2

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